#assistant-editing

Assistant Editing Workflow

Overview

Assistant editing workflows involve the organizational, technical, and media-management responsibilities that support the editorial process throughout production and post-production. This includes tasks such as project organization, syncing and grouping media, tracking versions, organizing exports, and maintaining clean editorial structures as projects evolve.

Strong assistant editing practices are critical because editorial workflows depend heavily on consistency, organization, and reliable media management across large amounts of footage and project data. Developing disciplined workflow habits helps reduce errors, improve collaboration between departments, and prepare students for the highly structured pipeline expectations common within professional post-production environments.

Organize Production Reports

The first job of the Assistant Editor is to organize by day any Camera Reports, Sound Reports, ShotPut Pro Offload Reports, and (if applicable) Script Supervisor Reports.

Most of these reports have already been made and you will only need to copy-and-paste them into the correct folder on the server to consolidate them together. The Camera Reports are analog so you will need to take clear pictures of them and to make a digital version.

There should be a folder for each day’s report on the server:

Folder screenshot

This is where you will find the Camera Card Offload Report:

Folder screenshot

This is where you will find the Sound Card Offload Report:

Folder screenshot

This is where you will find the Sound Report:

Folder screenshot

For the Camera Report, take a good picture of it to make a digital copy:

Camera report example

Copy-and-paste all of them into the Reports folder:

Folder screenshot

Then, upload each day’s folder to the corresponding folder on frame.io:

Folder screenshot

Prep the Script

The Director of the film should have already supplied you with a PDF of the shooting script. The .pdf file can be saved in the folder shown below:

Folder screenshot

To import the script into the Media Composer project, it must first be converted from a .pdf file into a .txt file. In Finder, right-click on the .pdf file and select Open With > Microsoft Word. Once it opens in Microsoft Word, go to the File menu and select Save As…

Illustration on how to convert file

Under File Format change the type to “Plain Text (.txt)” and click “Save”. When the File Conversion screen appears, check the boxes as shown in the example below, then click “OK”.

Illustration of how to convert file

This will save the file as a .txt file, in the same folder:

Folder screenshot

Open the script in the Text Edit app. Depending on how the script was originally formatted, you may notice that not all of the spacing has translated over. Use the return key to add the proper line spacing, as shown in the example below:

Side-by-side of formatted text

Configure the Media Composer Project

Make sure your Show Volume is mounted. Navigate to your show folder and launch the Media Composer project:

Folder screenshot

When it opens you will see the project template. These folders and bins must be maintained and kept organized.

Bin structure

Before you begin, double-check the Media Creation settings. Go to the Avid Media Composer menu and select Preferences. Navigate to the Project tab, then click “Media Creation”.

Media Creation settings

In the Media Creation window, make sure you select:

  • Video Resolution: DNxHD SQ
  • Video & Audio Drives: Your Show Volume
Media Creation window

Select “Apply to All” for everything, then click “OK”.

Import the Script

Go to the File menu and select New Script…

New Script...

Navigate to where you saved the .txt version of the script and click “Open”:

Folder screenshot

This will import the script into your Media Composer project:

Imported script

Transcode Footage Using Davinci Resolve

While it is possible to transcode your original camera files into Avid Media MXF files using Media Composer it is much quicker to use Davinci Resolve if you have to transcode more than a few clips.

First close Media Composer and then open Davinci Resolve and make sure you are looking a the project window under “Network”. Then find your shows project under the proper folder path.

Network folder path

Once your project is open navigate to the “Media” page. The bottom portion of the screen will display the “Media Pool” where the project will be organized into bins. Find the bin that is labeled with the proper shot day of the footage you are going to transcode. Then in the top portion of the screen navigate to the location of your original camera files on the server. When you locate the folder containing all of the video files you wish to transcode, drag the entire folder into the bin.

Drag inside bin

This will import the entire contents of the folder into the bin.

Sample of media in bin

If your OCF were recorded in LOG then you will need to apply a LUT. Highlight all of the clips in the bin and right click on one of them. This will open a long drop down menu. Select LUT and then follow the options until you find the proper LUT to apply. You can find the name of the proper LUT by looking at the camera report

Applying a LUT

Once you have applied to LUT to all of the clips they should no longer appear in LOG as shown in the example below.

LUT applied

The next step is to check that the proper settings in the “Conform Options” are set. Open the project settings and then navigate under “General Options”. Ensure that “Assist using reel names from the source clip filename” is selected.

Conform options

If the “Conform Options” are set correctly you will see that the columns for “Clip Names” and “Reel Names” will match.

Matching names

Next select all of the footage in the bin and right click to reveal a long drop down menu. Select the top option to create a new timeline using the selected clips.

Create New Timeline Using Selected Clips

It will ask you to name this new time line. Label it with “Show#”, “Day#”, and “Roll#” as shown in the example below.

Create New Timeline example

Navigate to the “Edit” page to see all of your footage strung together in the timeline you just created.

Stringout in Edit page

Next you will need to apply the proper masking to the timeline. Check the camera report to see what aspect ratio the footage was framed for. In resolve this can be applied by select “Timeline” rom teh top of the screen and applying the correct “output blanking.

Output blanking

In the example below you will see an example after applying a 2.39:1 output blanking. If the camera report calls for an aspect ratio like 1.85:1 you may not notice any difference after applying that output blanking. You will need to scale the image a certain amount to get it to “fit” inside that output blanking. Consult the post staff for help if needed.

Matte example

Navigate to the delivery page to begin exporting.

Delivery page

In the upper left hand corner you will find a preset labeled “Avid “Rushes”. Use this preset for exporting avid media mxf files. Check that the settings are as shown below.

Export settings

Select “Browse” to set the destination for this export. You will want to find or make a folder in the proper “Avid MediaFiles” folder for your show. This folder will need to reflect either the date the footage was shot or the day of shooting.

Folder screenshot

Once all of taht is set you can add the job to the render cue and render all. When the job is complete it will look like the example below. When this step is done you can save and quit Davinci Resolve.

Render queue

If you navigate in the finder to where the target destination of teh export was set you will find that an .mxf files has been made for every clip. However Davinci Resolve does not generate the avid database files. These files get generated the next time Avid is opened and it will scan the Avid MediaFiles folders looking for new media. When it finds the new folder it will index taht media and generate the necessary database files.

Before and after opening Avid

With your Media Composer project now open again to can bring this transcoded footage into the correct bin by dragging the “.mdb” database file into the bin.

Drag database inside bin

If everything was done properly the master clips will appear inside the avid bin.

Folder screenshot

Open the Linked Production Audio bin for the proper day:

Right-click inside the bin and select “Import > Source Browser”.

Inside the Source Browser, navigate to a day’s worth of Production Audio. Make sure the Link icon is selected, and then click “Link”.

Linking audio

Before it links the media, it will ask you about Audio Start-Time Options. Make sure it is set to “24” and click “OK to All”.

Audio Start-Time Options

The selected clips will begin linking:

Linking Clips Progress

Notice that the icons have linked-chain symbols. This is to let you know that this is not Avid Media yet; it’s only linked to the original media on the CMPAFilmPost Server.

Linked Media

Highlight all of the linked files in the bin by hitting “Command + A”. Right-click on a clip and select “Consolidate/Transcode”. This will open the Consolidate/Transcode window.

THIS IS VERY IMPORTANT: Study all the options highlighted by the red arrows shown below. These settings determine how the media will be transcoded and used for editing in Media Composer. The radial button in the top left should be set to “Transcode”. Under the Target Drive, you should select your Show Volume. Do not select CMPAFilmPost. Then, double-check all of the red arrows on the right.

Consolidate/Transcode

Once everything is set properly you can click “Transcode”. Since this is audio media, it will not take long at all to transcode. Don’t go anywhere!

Transcode progress

When the transcode is finished, you will notice that now you have two versions of everything in your bin. One is linked Production Audio and the other is Transcoded Production Audio:

Transcoded and Linked Audio

Move the Transcode Production Audio media to the proper bin:

Move the Transcode Production Audio media

In the Transcoded Production Audio bin, take notice of a few things.

The Sound Mixer has most likely taken notes that will be useful later. These are in the Comments column:

Sound Mixer comments

Also, you will see in the TRK columns that Track 1 and 2 are Mix tracks. These Mix tracks are a combination or “mix” of all of the booms and radio mics that were used during production. Later in the process you will make subclips with only Track 1 or “MixL” attached, for use during picture editing. Tracks 3 through 8 are discrete recordings that can be used individually when you get to sound design.

Track columns

Synchronize Audio and Video

To synchronize master audio clips and master video clips, they need to be placed in the same bin. Move the day’s worth of audio and video together into the Synching Bin.

Transcoded audio and video

Select all the audio and video clips in the Syncing Bin. Right-click and select “AutoSync” from the contextual menu. The Sync Selection window will open. Make sure “Source Timecode” is selected and click “OK”.

Sync Selection

This makes a subclip out of every audio and video clip that has matching timecode. Anything that did not sync (because it couldn’t find a pair with matching timecode) will be left highlighted. Change the clip color of these to make it easier to keep track of them.

Change Clip Color

Below are some common examples of thing that won’t sync. Two audio master clips didn’t sync to anything because they are Room Tone. One audio master clip didn’t sync to anything because it was a bump take. Two video master clips didn’t sync to anything because they are MOS.

Room Tone, Bumped Audio Take, and MOS video

Move the master clips out of the Synching Bin and into their proper bins:

Bin organization

This will leave only the synched subclips in the Synching Bin. If you did have any MOS master clips, you will need to make subclips of them. The easiest way to make a subclip is to use the keyboard shortcut “Shift + C”. If this keyboard shortcut is not mapped in your suite, ask the Post Hall staff and they can show you how to map it.

MOS Master Clips and Subclips

Double-click on the Name column to sort the contents of the Synching Bin alphanumerically. You should see a subclip for every master clip.

Sorting the Synching Bin

Double-click on the Type column to sort the contents of the Synching Bin by type. This will let you easily select all of the master clips and move them back to the Transcoded MXF Day Folder.

Sorting by type

At this point you should have one subclip for every take in the synching bin.

Make Mix-Only Subclips

Now is the time to check the sync of each clip by listening to the clapper. But as you do, you will also need to make a new subclip of each current subclip. The reason is that the subclips currently in the Synching Bin have all the audio tracks attached to them and this is not a good way to edit. It will be much easier if the clips are prepped to include only the Mix track.

Starting from the top in the Synching Bin, double-click on each clip to open it in the Source window. Select “Toggle Timeline Source/Record” to see the audio waveforms of each track in the Timeline window.

Timeline view of video/audio tracks

Hold down the “Shift” key and click-and-drag to deselect all the audio tracks except A1. Remember A1 is the Mix track. With only V1 and A1 selected, make a new subclip by hitting “Shift + C”. If this keyboard shortcut doesn’t work on your suite, ask the post staff to show you how to map it.

Timeline view of video/audio tracks

Check the new subclip by opening it in the Source Monitor. It should only have one Video track and one Audio track.

Timeline view of video/audio tracks

Do this for every subclip, checking for correct sync on the clapper as you go. If you find a clip that is out-of-sync, highlight it in a different color so you will remember when you come back to it.

When you finish doing this for every clip, you should have a new subclip for each clip with only one audio track.

New Sync Subclip with only the Mix Track

Select all the old subclips and delete them:

Select and delete old synched clips

This should leave the Synching Bin with subclips that are either MOS or only have Audio Track A1 attached.

Only MOS or Audio Track 1

If you have any clips that are out-of-sync, they will need to be synched manually. Contact the post staff and they can show you how to do this.

Clips that need manual synching

Rename Subclips

Go through each subclip and rename it based on what the slate is labeled:

Renaming clips

Set Green Action Markers

Once everything is renamed, mark the beginning of action for every clip. To do this, listen for when the Director calls “Action” on every clip and immediately hit the “1” key to attach a green marker to that timecode. This will allow the Editor to jump to the beginning of the action for each clip by hitting the “A” and “S” keys to jump between markers.

Normally there will only be one green marker on each clip:

Action marker

For series takes, multiple green markers may be needed for reset actions:

Action markers

Organize Footage in Bins

Once all the green action markers have been set, you can move the subclips out of the Synching Bin and into the appropriate scene bins.

Organize scenes into bins

Switch the view in the scene bin to the thumbnail view:

Thumbnail view

Drag the thumbnails around and organize each scene bin into rows of setups and columns of takes. Hit “Command + T” to snap the thumbnails to a grid to making organizing easier.

Thumbnails in a grid view

Next, change the thumbnail for each one. By default the thumbnail is the first frame of video, which is not helpful to an Editor as it usually only shows the slate. You can change the thumbnail by single-clicking on the clip and scrubbing with the JKL keys. Wherever you stop scrubbing, that thumbnail will be saved.

If a setup has only one take, set the thumbnail to what the majority of the shot represents. If a setup has multiple takes, set the early takes to the beginning of the action and the last takes to the end of the action. This way, the Editor can see at a glance what the motion of the camera or the changing of the blocking is, simply by looking across the different takes.

Thumbnails in a grid view

Transcribe Notes and Label “NG”

The Camera Report has notes for Good/NG, Shot Size, and Remarks:

Camera Report

Select Script View, and transcribe all of these notes from the Camera Report onto the corresponding clips in the Comments section.

Camera Report notes in Comment section

Any clips marked as “NG” or “No Good” should be labeled in red:

NG or No Good takes in red

This color-coding should translate to the thumbnail view, so the Editor will easily be able to tell which takes are No Good.

Thumbnails in a grid view, with red marking

Assemble Scene Stringouts

Inside every scene bin, there’s a sequence labeled as a “Scene Stringout” that’s already been made. A scene stringout is not the same thing as a dailies sequence. A dailies sequences is normally organized in shooting order by day, and exported out for the production to see the progress of the film as it is shot. Scene stringouts are organized by scene and are not exported. They are made by the Assistant Editor for the Editor to review all the options available while working on a particular scene.

Assembled stringout in grid view

To assemble the scene stringout, open the sequence and the cut all the shots into the sequence in shot order.

Timeline view of stringout

Assemble a Dailies Stringout

Open the Dailies Stringout sequence from the Dailies Stringout bin:

Dailies Stringout bin

The sequence should already have a slate and Timecode Effect Burn-In:

TimeCode overlay

Assemble all the footage in scene order. Then, extend the Timecode Effect so that it covers everything on Video Track 1.

Extend TimeCode Effect

Most everything in the Timecode Effect should update automatically based on the metadata of the clips in the sequence and the sequence itself. But check that the date is correct in the”Text” option:

Update information in TimeCode Effect

Enter the slate information:

Slate information

Export and Upload Dailies to Frame.io

Mark In/Out for the entire timeline and select all video and audio tracks:

Mark In/Out for the entire timeline

Right-click in the Program Monitor and select “Export”.

Check that the name of the file is correct, that it’s going the proper folder on your show volume, and that you are using the correct export setting:

Folder structure

When the export is complete, open it in QuickTime Player and check that everything is correct. Then, upload to the proper folder on frame.io.

Folder structure

If you have need to send out a review link to the dailies stringout – e.g., so that a faculty member or another crew member can look at it — it’s simple to do. Follow the instructions here: Frame.io Review Links.

When you are finished, save your bins and close the project. Congratulations! Your work here is done!

Offloading Media Cards

Overview

Proper media offloading procedures are essential to protecting the integrity and security of a production’s footage. This post outlines the required workflow for transferring, verifying, organizing, and backing up media cards so that no footage is lost, corrupted, or misplaced during production or post-production.

These procedures are designed to mirror professional industry practices, where careful data management is considered just as important as capturing the footage itself. A single mistake during the offloading process can jeopardize days of work and create costly delays for the entire production. By following a consistent workflow, students develop habits that prioritize redundancy, organization, and accountability—skills that are foundational to contemporary digital filmmaking.

The Basic Process

The CMPAFilmPost Server is where you will offload all of the Original Camera Files (OCF) and Production Audio. Every computer the Post Hall has ShotPut Pro installed as well as a Red Mini Mag reader and a multi card reader attached.

ShotPut Pro is a software which not only copies video and audio files but will also verify the copies afterwards and make reports documenting that the offload was successful. These reports will be uploaded to Frame.io so that the production can keep track of when the media was offloaded and verify that the offload was successful .Every media card used on a production must use ShotPut Pro for offloading to the proper folder tree on CMPAFilmPost to assure the productions video and audio assets are safe.

Mounting Media Cards

The Assistant Editor (AE) will retrieve the Red Mini Mag (containing the video), the SD card (containing the audio), and the camera reports from the ingest room cubby and bring them back to their assigned suite on the post hall for offloading. Production should have applied red tape to show live media was on them and labeled them as shown.

Remove the tape and insert the cards into the corresponding readers, they will mount like an external hard drive and appear on the desktop.

Desktop
RED MINI MAG CONTAINING VIDEO
SD CARD CONTAINING SOUND

Offloading Media with ShotPut Pro

After both media cards are mounted launch ShotPut Pro from the dock.

When it opens it will appear as shown below. Notice how the media cards and the Server are shown on the left of the screen.

To offload the entire contents of the Red Mini Mag drag the disk icon and drop it in the box labeled “offload from”.

Next you will need to tell ShotPut in what folder on the CPMAFilmPost Server you would like to offload to. Navigate down into the folder tree on the left hand side until you find the proper Show and Day folder for your production. Then drag the folder icon and drop it in the box labeled “offload to”.

In the field labeled “Job Identifier” fill in the information for this offload in the following format: Production#_Day#_Card#.

Before starting the offload you will need to check a few settings. First under “Verification Options” make sure the type is set to “MD5 Checksum”. This is a good balance of speed and security.

Next make “Report Preferences” and make sure that all the options are check as shown in the example below. This won’t effect the actual offload at all but it will dictate how the pdf that is generated after the offload will be formatted.

When everything looks good you can start the offload by selecting the Blue Arrow.

On the right hand side you will see the progress bar appear and you can monitor how long it will take. It will go through several phases as shown below and ho long it takes is dependent on how much media was on the card.

While the video is being offloaded you can go ahead and set the audio offloading at the same time. Just repeat the same process as you did before. To offload the entire contents of the SD Card drag the disk icon and drop it in the box labeled “offload from”.

Next navigate down into the folder tree on the left hand side until you find the proper Show and Day folder for your production. Then drag the folder icon and drop it in the box labeled “offload to”.

In the field labeled “Job Identifier” fill in the information for this offload in the following format: Production#_Day#_Card#.

You can click the blue start arrow again and it will sue up your next offload. When both media cards have finished offloading and are verified it will appear as shown below.

The media is now safely offloaded to the CMPAFilmPost Server.

Verification Reports

You can find the verification reports alongside the media in the folder that you pointed ShotPut Pro toward.

The Verification Reports should look like the examples below.

After checking the reports upload them to the appropriate show folder on Frame.io.

Wrap Up

The SD card will need to be erased after you have verification from ShotPut Pro that the data was transferred safely. Remember to empty the trash after deleting the sound card media as that is the only way to free up space on the card. You do not need to erase the Red Mini Mags as they will be reformatted the next time they are put in the camera. Return the media cards to their cases and return them to the shows cubby in the ingest room. Now that the tape has been removed production will know that they are clear to be used again.

Mounting Servers and Show Volumes

Overview

This post explains the process for mounting production servers and accessing designated show volumes used for storing, organizing, and sharing project media. Maintaining a consistent workflow for server access is essential for collaboration across editorial, sound, color, VFX, and other post-production departments.

The procedures outlined here are intended to reduce confusion, prevent file management errors, and ensure that all collaborators are working from the correct media and project structures. Consistent server practices help maintain version control, protect shared assets, and support efficient collaboration across large teams. Developing disciplined organizational habits in post-production environments is a critical professional skill, particularly on projects involving multiple editors, assistants, and departments.

Mounting CMPAFilmPost

CMPAFilmPost or “the post hall server” should always be mounted on the desktop of your machine and will look like the example below.

Desktop icons for Local Startup Disk and Post Hall Server

If for some reason it is not mounted type “Command” + “Spacebar” on the keyboard.

Command-Space on keyboard

This will bring up the Spotlight Search function.

Spotlight search

Type in “cmpafilmpost”. This will find an app that will mount the server. Hit “Enter” and it mount and you will see it on the desktop.

Cmpafilmpost.app in Spotlight search

This is the main post hall server. This is where your Original Camera files and Production Audio will live.

CMPAFilmPost root-level directory structure

Mounting Show Volume

Each film will have its own individual “Show Volume”. This is where your Media Composer Project and ProTools Project will live. You will need to mount the volume specific to the film you are working on.

To do so type “Command” + “K” on the keyboard.

Command-K on keyboard

This will bring up the “Connect to Server” prompt. Type in the address:
smb://cmpa-w-fs05.film.fsu.edu

Connect to Server

This will show all the possible show volumes that are available to choose from. Select your show number and then hit OK.

Select volumes to mount

It will mount on the desktop and will look like the example below.

Show Volume icon on desktop

This is the folder structure inside.

Show Volume directory structure in Finder

Mounting TestShare

TestShare or “the Z Drive” is the server used for VFX and Animation work. If you need to mount it type “Command” +”K”.

Command-K on keyboard

This will bring up the “Connect to Server” prompt. Type in the address:
smb://cmpa-w-fs04.film.fsu.edu

Connect to Server

You will need to enter your FSU ID and Password.

Enter user name and password

After that it will let you choose “TestShare”. Click OK to mount it.

Select volume to mount

It will mount on the desktop and will look like the example below.

Volume mounted on desktop

This is the folder structure inside.

Volume folder structure in Finder

Lab Policies

Overview

This page outlines the rules, expectations, and operational procedures governing the use of computer labs, post suites, and shared post-production facilities, such as the ADR/Foley Suite and mixing stages. Violations of these policies may result in disciplinary action.

Lab policies help ensure that shared spaces remain functional, secure, organized, and available to all students working within the program. Clear expectations also support safer working environments, protect equipment and facilities, and reinforce professional habits related to workspace stewardship and collaborative resource usage.

General etiquette

Computer labs and post-production facilities are work spaces. They are not spaces for hanging out and socializing, as this can be distracting to other students who are trying to work. They are also spaces with a lot of technology that needs to remain well-maintained and correctly configured.

Each student is expected to leave a workstation in the same condition they found it, so that the next user doesn’t run into problems.

Access

Labs and post suites are for student-use only. This is to keep our facilities secure and to minimize potential distractions that guests may cause for other students who are trying to focus on their work. If you wish to bring a guest to a lab or the Post Hall, you must seek prior approval from FSU faculty.

Food and drink

Food is never permitted in the computer labs or post suites. Beverages are only permitted if in a BOTTLE WITH A SPORTS CAP. Beverages must be kept in your backpack or bag when you’re not drinking. The container must never be left on the desk or on the floor near the workstations. If you cause damage to any equipment, you will be held responsible for the full replacement costs.

Noise and cell phones

Keep your voice volume down so as not to disrupt or disturb others working in the space. Keep phones on silent/vibrate mode at all times. If you need to take/make a call, step out of the lab.

Workstations

Keep your work area reasonably clean and neat at all times. Always restore your work area to a pristine condition when you leave. Unless rendering, log out of your workstation if you plan to step away from your computer for more than 15 minutes.

All students are responsible for proper care of the equipment. If you lose or break any equipment, you will be held responsible for the full replacement costs. Tablets, mice, and external monitors must not be removed from a workstation under any circumstances. Chairs must also not be removed from the lab.

The downloading of illegal or potentially harmful files on the lab computers is absolutely forbidden. In particular, the FSU network or computers must never be used to download or store pirated movies, music, software, plug-ins, or any other material.

Rendering

Assume all projects will be rendered locally on your assigned workstation. Contact faculty if you feel you cannot complete your show’s rendering on your local workstation. If you set-up renders overnight or over lunch, leave a piece of paper on the desk to indicate that the workstation is busy rendering.

Storyboard panels and walls

You may hang project-based materials on the “storyboard” panels if you wish. Do not post inappropriate or potentially offensive materials to the storyboard panels. Keep it professional. Do not tape or pin anything to bare walls or computer monitors.

Clean up

Please assist with the general upkeep of the labs. It’s a team effort. If you notice that a lab is getting messy, assist by cleaning up some of the mess, even if you weren’t responsible for it.

Ingest

Overview

Ingest refers to the process of transferring, organizing, verifying, and preparing production media for editorial workflows within F1 productions. Be sure to double-check everything as you go through the various steps.

Careful ingest procedures are essential because production media must be transferred accurately and consistently before editorial work can begin safely and efficiently. Organized ingest workflows help reduce the risk of media loss, corruption, confusion, or downstream technical problems while reinforcing professional habits related to data management and post-production organization.

On Set

The Director of each project is responsible for bringing a personal laptop and a personal hard drive to set. At the end of the day, the Director should therefore copy the day’s data from the media card to the following locations:

  • on the portable hard drive included in the camera kit
  • on the student’s personal hard drive

After the Director has double-checked that all files have been copied over to the different drives, they can clear the media card, so that the next project has an empty, formatted card on which to shoot.

In the Lab

At the end of the shooting day the director will then need to bring one of the hard drives to the editing lab to offload the footage to the CMPAFilmPost Server. Use one of the computers in the lab to copy the OCF (original camera files) to the proper folder in on the server as shown in the example below.

Folder structure