Tag: pre-production

  • Fair Use

    Overview

    Fair use is a limited legal doctrine that may, under certain circumstances, allow copyrighted material to be used without permission for purposes such as commentary, criticism, education, scholarship, parody, or transformative use. This resource outlines the basic principles of fair use and how they may apply within student film projects.

    Fair use is intentionally narrow and context-dependent, and productions should not assume that the educational setting of the school automatically makes copyrighted material permissible to use. Understanding fair use helps students make more informed decisions about copyrighted content while recognizing the legal and ethical responsibilities associated with media usage, distribution, and exhibition.

    How It Works

    As a rule-of-thumb, copyrighted materials need to be licensed in order for them to be included in a film, so that there is a clear chain of title.

    In certain circumstances, a fair use claim can be made for including copyrighted materials if the use falls under one of four categories described below.

    Please note, however, that fair use is a legal defense; it is not a protected right. Many filmmakers have lost litigation when they thought they were covered by fair use. For this reason, the Head of Production has final say over whether the use of copyrighted materials will be permitted.

    Social, political, cultural critique

    • Case: Employing copyrighted material as the object of social, political, or cultural critique
    • Use: Specific copyrighted work is held up for critical analysis in the same way that a newspaper might review a new book and quote from it by way of illustration. This activity is at the very core of the fair use doctrine as a safeguard for freedom of expression. So long as the filmmaker analyzes or comments on the work itself, the means may vary, the use may be as extensive as is necessary to make the point, permitting the viewer to fully grasp the criticism or analysis.
    • Limitations: The use should not be so extensive or pervasive that it ceases to function as critique and becomes, instead, a way of satisfying the audience’s taste for the thing (or the kind of thing) critiqued. In other words, the critical use should not become a market substitute for the work (or other works like it).

    Illustration of an argument or point

    • Case: Quoting copyrighted works of popular culture to illustrate an argument or point
    • Use: Here material of whatever kind is used not because it is, in itself, the object of critique but because it aptly illustrates some argument or point that a filmmaker is developing—as clips from fiction films might be used (for example) to demonstrate changing American attitudes toward race. The possibility that the quotes might entertain an audience as well as illustrate a filmmaker’s argument takes nothing away from the fair use claim. The filmmaker is not presenting the material for its original purpose but harnessing it for a new one.
    • Limitations: Documentarians should assure that the material is properly attributed, to the extent possible materials are drawn from a range of different sources, each usage is no longer than is necessary to achieve the intended effect, the material is not employed merely in order to avoid the cost or inconvenience of shooting equivalent footage.

    Incidentally captured material

    • Case: Capturing copyrighted media content in the process of filming something else
    • Use: Documentarians often record copyrighted sounds and images when they are filming sequences in real-life settings. Common examples are the text of a poster on a wall, music playing on the radio, and television programming heard (perhaps seen) in the background. In a documentary, the incidentally captured material is an integral part of the ordinary reality being documented. Where a sound or image has been captured incidentally and without prevision, as part of an unstaged scene, it should be permissible to use it, to a reasonable extent, as part of the final version of the film.
    • Limitations: Documentarians should take care that particular content played or displayed in a scene being filmed was not requested or directed; incidentally captured media content included in the final version of the film is integral to the scene/action; content is properly attributed; the scene has not been included primarily to exploit the incidentally captured content in its own right; and the captured content does not constitute the scene’s primary focus or interest. In the case of music, the content does not function as a substitute for a synch track (as it might, for example, if the sequence containing the captured music were cut on its beat, or if the music were used after the filmmaker has cut away to another sequence).

    Historical sequence

    • Case: Using copyrighted material in a historical sequence
    • Use: In many cases the best (or even the only) effective way to tell a particular historical story or make a historical point is to make selective use of words that were spoken during the events in questions, music that was associated with the events, or photographs and films that were taken at the time. In many cases, such material is available, on reasonable terms, under license. On occasion, however, the licensing system breaks down.
    • Limitations: Documentarians show that: the film project was not specifically designed around the material in question; the material serves a critical illustrative function, and no substitute exists with the same general characteristics; the material cannot be licensed, or the material can be licensed only on excessive terms relative to the reasonable budget for the film; the use is no more extensive than is necessary to make the point in question; the film does not rely predominantly or disproportionately on any single source for illustrative clips; the copyright owner of the material used is properly identified.

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    Adapted from Clearance & Copyright, 4th Edition by Michael Donaldson using guidelines established by the American University publication, Documentary Filmmakers’ Statement of Best Practices in Fair Use.

  • Budgets

    Overview

    F3 productions are expected to develop and maintain production budgets that track anticipated expenses, resource allocation, departmental needs, and overall financial planning throughout pre-production and production. This page provides information about the budget allocations for each show and accounting procedures that need to be followed.

    Budgeting is a fundamental part of filmmaking because creative decisions must constantly be balanced against practical limitations such as time, labor, equipment, transportation, locations, and available funding. Developing realistic budgets helps productions plan more effectively, avoid preventable logistical problems, and better understand how financial decision-making shapes professional production workflows.

    Lunch & craft

    For each live action show, a dollar amount is provided for every assigned crew member, plus two actors and one volunteer:

    • $10.00 per head lunch catering for 11 crew members and 3 actors or volunteers (14 people total): $140.00 per day.
    • $5.00 per head craft service for 11 crew members and 3 actors or volunteers (14 people total): $70.00 per day.

    Therefore, the total allocation for lunch and craft service is $420.00.

    The amount of money allocated to each film is a set amount. It does not shrink if the crew gets smaller and it does not increase if you add volunteer crew or actors. This amount is allocated as part of the necessary budget the school provides, based on the scope of the production.

    Food budgets are allocated to live action productions only and are considered part of the “Provided Production Costs” because meal time is regulated and crew members are not allowed to leave set.

    You may use the total funds for food in any way you wish, as long as it goes only to catering and craft service. This is a “use-it-or-lose-it” budget.

  • Budgets

    Overview

    MC productions are expected to develop and maintain production budgets that track anticipated expenses, resource allocation, departmental needs, and overall financial planning throughout pre-production and production. This page provides information about the budget allocations for each show and accounting procedures that need to be followed.

    Budgeting is a fundamental part of filmmaking because creative decisions must constantly be balanced against practical limitations such as time, labor, equipment, transportation, locations, and available funding. Developing realistic budgets helps productions plan more effectively, avoid preventable logistical problems, and better understand how financial decision-making shapes professional production workflows.

    Lunch & craft

    For each live action show, a dollar amount is provided for every assigned crew member, plus two actors and one volunteer:

    • $10.00 per head lunch catering for 21 crew members and 3 actors or volunteers (24 people total ): $240.00 per day.
    • $5.00 per head craft service for 21 crew members and 3 actors or volunteers (24 people total): $120.00 per day.

    Therefore, for a 6-day shoot, the total allocated for lunch and craft service is $2,160.00.

    The amount of money allocated to each film is a set amount. It does not shrink if the crew gets smaller and it does not increase if you add volunteer crew or actors. This amount is allocated as part of the necessary budget the school provides, based on the scope of the production.

    Food budgets are allocated to live action productions only and are considered part of the “Provided Production Costs” because meal time is regulated and crew members are not allowed to leave set.

    You may use the total funds for food in any way you wish, as long as it goes only to catering and craft service. This is a “use-it-or-lose-it” budget.

    Discretionary Funds

    Each production is allocated an additional $4,000.00 of discretionary funds. The Producer should discuss with the ATL the best use of those funds. Then using the budget form provided by the Head of Production, the Producer should enter the budgeted amounts into the appropriate budget categories.

    Budget Form

    The Producer must submit the completed Budget Form to the Head of Production for review and approval. Once the budget has been approved, further revisions must be approved by the Head of Production.

    Deadlines

    All Production expenses must be completed no later than the last day of the Spring semester.

    All Post-Production expenses must be completed no later than June 1.

    This includes submitting:

    • All Reimbursement Vouchers for reimbursement
    • All receipts to reconcile any outstanding Cash Advances
    • All invoices from any open contractor’s Purchase Orders
    • All travel receipts for any open Travel Expense Reports
  • Budgets

    Overview

    F1 productions are provided with limited production funds intended primarily to support practical on-set needs such as lunch and craft services during filming. This page outlines the expectations, procedures, and limitations associated with managing and spending those production funds responsibly.

    Even at a smaller scale, learning to manage production resources is an important part of filmmaking. Budget limitations require productions to plan ahead, prioritize needs carefully, and communicate clearly about how resources will be used. The process also reinforces the professional expectation that production funds should be handled responsibly, transparently, and in support of the overall well-being and efficiency of the crew.

    Lunch & craft

    For each live action show, a dollar amount is provided for every assigned crew member, plus two actors and one volunteer:

    • $10.00 per head lunch catering for 5 crew members and 3 actors or volunteers (8 people total ): $80.00 per day.
    • $5.00 per head craft service for 5 crew members and 3 actors or volunteers (8 people total): $40.00 per day.

    Therefore, the total allocation for lunch and craft service is $120.00.

    The amount of money allocated to each film is a set amount. It does not shrink if the crew gets smaller and it does not increase if you add volunteer crew or actors. This amount is allocated as part of the necessary budget the school provides, based on the scope of the production.

    Food budgets are allocated to live action productions only and are considered part of the “Provided Production Costs” because meal time is regulated and crew members are not allowed to leave set.

    You may use the total funds for food in any way you wish, as long as it goes only to catering and craft service. This is a “use-it-or-lose-it” budget.

  • Budgets

    Overview

    M1 productions are provided with limited production funds intended primarily to support practical on-set needs such as lunch and craft services during filming. This page outlines the expectations, procedures, and limitations associated with managing and spending those production funds responsibly.

    Even at a smaller scale, learning to manage production resources is an important part of filmmaking. Budget limitations require productions to plan ahead, prioritize needs carefully, and communicate clearly about how resources will be used. The process also reinforces the professional expectation that production funds should be handled responsibly, transparently, and in support of the overall well-being and efficiency of the crew.

    Lunch & craft

    For each live action show, a dollar amount is provided for every assigned crew member, plus one volunteer. Note that your actors will arrive after lunch, so you will not provide lunch for them, but you will provide craft services for them:

    • $10.00 per head lunch catering
    • $5.00 per head craft service

    The amount of money allocated to each film is a set amount. It does not shrink if the crew gets smaller and it does not increase if you add volunteer crew or actors. This amount is allocated as part of the necessary budget the school provides, based on the scope of the production.

    Food budgets are allocated to live action productions only and are considered part of the “Provided Production Costs” because meal time is regulated and crew members are not allowed to leave set.

    You may use the total funds for food in any way you wish, as long as it goes only to catering and craft service. This is a “use-it-or-lose-it” budget.

    Cycle 1

    ItemCrewActorsVolunteersSubtotal
    Lunch1101$110
    Craft Svc1111$60
    Total$170

    Cycle 2

    ItemCrewActorsVolunteersSubtotal
    Lunch1101$110
    Craft Svc1121$65
    Total$175

    Cycle 3

    ItemCrewActorsVolunteersSubtotal
    Lunch1101$110
    Craft Svc1121$65
    Total$175

    Cycle 4

    ItemCrewActorsVolunteersSubtotal
    Lunch1101$110
    Craft Svc1131$70
    Total$180

    Cycle 5

    ItemCrewActorsVolunteersSubtotal
    Lunch1101$110
    Craft Svc1131$70
    Total$180

    Cycle 6

    ItemCrewActorsVolunteersSubtotal
    Lunch1101$110
    Craft Svc1131$70
    Total$180

  • Crew Drills

    Overview

    Crew drills are structured production exercises conducted prior to principal photography to help crews practice workflows, communication, equipment handling, departmental coordination, and on-set procedures.

    These drills exist to help productions identify workflow problems, strengthen crew coordination, and build familiarity with production procedures before higher-pressure filming environments begin. Rehearsing operational processes in advance also supports safer, more organized productions while reinforcing professional expectations related to preparation, communication, and teamwork.

    How They Work

    This post outlines the crew responsibilities for the following positions:

    It also lists the production documents needed for crew drills.

    The purpose of the crew drills is to practice working in each of the crew positions. Don’t get too caught up on trying to make the “perfect” scene. Keep it simple.

    Food will not be provided, so make sure you plan accordingly.

    Producer

    • Pre-Production
      • Have the 2nd AD prepare all paperwork according to the Crew Drill Production Documents (see below).
      • Have 1st AD & DP prepare Setup Schedule w/ 1 master and 2 coverage setups.
      • Once 1st AD approves the call sheet, ensure that the 2nd AD sends it out along with a Map by 9:00pm the day before the drill. This information should be posted to the Call Sheets channel in Teams. Format the post title as:
        01fc-Film Title - Call Sheet - Crew Drill
    • Production
      • The production will have 90 minutes to unload the van, block, rehearse, build, shoot, and wrap.
      • The Producer will mentor the 2nd AD on set.
    • Post-Production
      • Have the 2nd AD collect and organize the paperwork according to the Crew Drill Production Documents list (see below).
      • Collect the SSD media cards from the 2nd AD. Deliver the cards along with the Camera & Sound Reports to the designated lock box in the ER while company wrap is in progress.
      • Once 1st AD approves the DPR, have the 2nd AD post it in the DPRs channel in Teams as a PDF by 11:00pm that day.

    Director

    • Pre-Production
      • Faculty will provide the script for the scene to be shot during the drill.
      • The 2 On-Calls will be your actors.
      • Discuss the shot design with your DP.
    • Production
      • At the beginning of the shift, briefly block with your actors on the set (keep it simple).
      • During the New Deal, have the actors demonstrate the blocking for the crew.
      • Direct your actors in the scene.

    Production Designer

    • Pre-Production
      • Discuss the production design with your Director (keep it simple).
      • Acquire props, wardrobe, etc (only if absolutely necessary).
    • Production
      • Dress the set, provide props & wardrobe if necessary.
      • Mentor the Art Director

    Director of Photography

    • Pre-Production
      • Discuss the shot design with your Director.
      • Create a Setup Schedule with the 1st AD w/ 1 master and 2 coverage setups.
    • Production
      • Communicate the setups to the crew.
      • Manage the Camera, Grip & Electric Departments.

    1st AD

    • Pre-Production
      • Create a Setup Schedule with the DP w/ 1 master and 2 coverage set-ups.
      • Review and Approve Call Sheet with 2nd AD prior to them sending it out.  
    • Production
      • Adhere strictly to the school’s 1st AD protocol.
      • As soon as you get your walkie and clock in, go to the set and stay there.
      • At call time, have a Safety Meeting with the entire crew to communicate an emergency plan, location hazards and any production safety concerns. Complete the Safety Meeting Report
      • Run the set, making sure the crew is working safely and efficiently. The production will have 90 minutes to unload the van, block, rehearse, build, shoot, and wrap.
        • New Deal 0:10
        • Camera on set 0:20
        • Rehearsals & Lighting complete 0:30
        • Start Shooting 0:30
        • Camera Wrap 1:00
        • Company Wrap 1:30
      • Keep track of your time using the Setup Schedule you created.

    2nd AD

    • Pre-Production
      • Work with the Producer to prepare all paperwork according to the Crew Drill Production Documents (see below).
      • Prepare the call sheet and have it reviewed and approved by the 1st AD. The Call sheet must be sent out by 9:00pm the day before the drill. This information should be posted to the Call Sheets channel in Teams. Format the post title as:
        01fc-Film Title - Call Sheet - Crew Drill
    • Production
      • At the beginning of the shift:
        • Have crew sign in using the iPad timeclock.
        • Hand out walkies to department heads.
        • Have actors sign Cast Performance Agreements.
        • During the shift:
          • Remain at Base Camp, except to escort actors to/from set at 1st AD’s request.
          • Repeat 1st AD’s walkie shooting protocol to Base Camp (“Lock it up… going for picture… that’s a cut on picture… going again…”, etc.)
        • At the end of the shift:
          • Complete the Performers Production Time Report. Have the actors sign it.
          • Make sure 2nd AC and Sound Mixer meet to verify reports, then collect their reports and SSD media cards.
          • Have crew sign out using the iPad timeclock.
          • Collect walkies and put them back on charger.
    • Post-Production
      • Collect and organize the paperwork according to the Crew Drill Production Documents (see below). Give the paperwork and media cards to the Producer.
      • Complete the Daily Production Report (DPR) and, after it’s been approved by the 1st AD, post it to the DPRs channel in Teams as a PDF by 11:00pm that day.

    All Other BTL Positions

    • Production
      • Work with BFA3 mentors in your assigned positions.
  • Reimbursement

    Overview

    Production expenses generally fall into one of three categories: Payment Requests, Travel, or Services. This page outlines the procedures and documentation requirements students must follow when seeking reimbursement for approved production or university-related expenses paid out-of-pocket. This applies to all funds provided by the school, as well as funds students may have raised through a Spark campaign.

    Because reimbursements involve university financial systems and oversight requirements, requests must be submitted accurately and with appropriate supporting documentation. Clear procedures help reduce delays, improve accountability, and ensure that reimbursements can be processed efficiently and in compliance with university policies.

    Payment Requests

    Most of your expenses will fall in this category. It includes food, production design, production supplies, and truck fuel. In order to be reimbursed, you must submit the following items. These will then be submitted to FSU Purchasing who will add the funds to your prepaid Visa. It may take 5-7 days for the funds to be added to your card.

    Disbursement Advance

    Each student may be given an advance of no more than $1000 at a time. In order to get this advance, you must submit a Disbursement Advance Request form. Then FSU Purchasing will add the money to your prepaid Visa. You will be responsible for turning in receipts showing how that money was spent (following the reimbursement instructions below). It may take 5-7 business days for the funds to be added to your card.

    Reimbursement

    1. Reimbursement Voucher (RV): Download and complete a Reimbursement Voucher form in Excel, listing your receipts on page 1, and print as many copies of page 2 as you need to attach your receipts. See a sample of a completed form in the Sample RV tab.
    2. Original itemized receipts: All receipts must show the vendor’s name, date of purchase, and must be itemized (showing what was purchased). Receipts should be scotch taped (not stapled, glued, etc.) onto the Receipts page(s) in the order in which they appear on the RV form. Make sure receipts do not overlap since these receipt pages will need to be scanned. If you have a receipt that is longer than the page, you can cut the receipt (making sure you do not cut off any info) and tape them side by side on the receipt page. Do not tape over any info on the receipts, as the tape will make the text on the receipt disappear over time.
    3. Original Meal Sign-in sheets: If any of the receipts you are submitting include food (lunch, craft service, 2nd meal, etc.), you will need to submit the original meal sign-in sheets. Be sure to keep a scanned copy for your delivery. Make sure you have a signature from everyone who ate.

    Some important guidelines/restrictions for reimbursement:

    • Food: You will NOT be reimbursed from petty cash for any of the following: alcohol, cigarettes, medication, vitamins, gratuity or tip.
    • Production Design: Keep in mind that all non-expendable items being reimbursed become the property of FSU and must be turned in at the end of the cycle. If there is any single item for which you are being reimbursed that is more than $50, then there is an additional inventory sheet that must be completed.
    • Production Supplies: This can include rental equipment, office supplies, cleaning supplies, etc. Again, non-expendable items become the property of FSU (including coolers, coffee makers, etc.).
    • Truck Fuel: This is only for fuel for state vehicles (the grip trucks, genie trucks and the genie). This does not include cast and crew fuel for their cars. Truck fuel expenses will not be deducted from your budgeted amount, so whoever pays for truck fuel can be reimbursed directly.

    NOTE: You cannot be reimbursed from petty cash for any travel (e.g. actor airfare, gas, rental car, hotel, etc.) or services (e.g. paying a makeup artist, security guard, composer, etc.). Reimbursement for travel and services are described below.

    Travel

    If you are planning on using part of your budget to pay for actor travel (airfare, gas, rental car, hotel, etc.), then you must have the Film School Travel Rep book the travel using our FSU Travel Card (TCard).

    1. Flights: Find the exact flight you would like to book, including flight numbers and departure/return dates and times. You will also need the traveler’s name as it appears on their driver’s license and their birth date. Complete a TCard Agreement form. Then bring the form to our Travel Rep, who will pull up the website with you and book the flight using our TCard.
    2. Lodging:
      • Hotels: You will usually get the best rate by calling a local hotel rather than booking it online. Call the hotel and make your reservation. Be sure to get the reservation number(s). Ask them to send you a Credit Card Authorization form. Complete a TCard Agreement form. Bring the Credit Card Authorization and the TCard Agreement to our Travel Rep, who will then provide the hotel with our TCard. Note that hotels in FL will be tax exempt if we book them for you since they’re being paid directly by the state of FL.
      • Other: If you would like to book an Airbnb, VRBO, etc, then find the place you would like to book. Then submit a TCard Agreement form to the Travel Rep, who will then book it using our TCard.
    3. Rental Car: FSU has a contract with Avis/Budget Rental. If you would like to rent a car, the Travel Rep can look into the rates for the type of rental you’re looking for. Then submit a TCard Agreement form to the Travel Rep, who will then book it using our TCard.
    4. Actor fuel: If you plan to reimburse an actor for driving here, you will need to have them sign a Travel Agreement form at least 7 business days prior to travel beginning, which specifies how much you are agreeing to reimburse them. The FSU rate is $0.445 per mile. However, that is usually much higher than just paying them a flat rate for their gas expenses. So whatever you negotiate with them, it can not exceed $0.445/mi. If it is less than that, then they will also need to sign page 2 of that form stating they understand they are getting less than the state rate. You should have the actor complete this form regardless of whether you plan to have this expense come out of your budget. But if you do plan to have it come from your budget, then submit the Travel Agreement form to the Travel Rep at least 7 business days prior to travel beginning. Then after their travel is complete, FSU Travel will mail them a reimbursement check, usually within 14 days.

    NOTE: DO NOT pay for any actor travel out of pocket or with your prepaid Visa because there is no way for you to be reimbursed for this.

    Services

    If you are planning on paying someone for their services (composer, actor, makeup artist, stunt crew, intimacy coordinator, graphic designer, etc.) you will need to do the following:

    1. For a composer, have them complete a Composer Contract. For any other services, have them sign a Work-for-Hire Contract. Make sure this is completed before any work is done. You will need to do this regardless of whether their payment is coming out of your budget or not. If the payment is coming out of your budget, submit this form at least 10 business days prior to work beginning.
    2. After they have completed their services, they must submit an invoice to you. If the invoice looks accurate, then submit that to us. Then FSU Purchasing will mail a check to the vendor within 40 days of submission of their invoice.

    NOTE: DO NOT pay for any services out of pocket or with your prepaid Visa because there is no way for you to be reimbursed for this. If the contract is not completed at least 10 business days prior to work beginning, you will not be able to use your budget to pay for this service.

  • Budgets

    Lunch & craft

    For each live action show, a dollar amount is provided for every assigned crew member, plus two actors and one volunteer:

    • $10.00 per head lunch catering for 14 crew members and 3 actors or volunteers (17 people total ): $170.00 per day.
    • $5.00 per head craft service for 14 crew members and 3 actors or volunteers (17 people total): $85.00 per day.
    PRODUCTION DAYSTOTAL BUDGET
    2 days$510
    3 days$765
    4 days$1,020

    The amount of money allocated to each film is a set amount. It does not increase if you add volunteer crew or actors. This amount is allocated as part of the necessary budget the school provides, based on the scope of the production.

    Food budgets are allocated to live action productions only and are considered part of the “Provided Production Costs” because meal time is regulated and crew members are not allowed to leave set.

    You may use the total funds for food in any way you wish, as long as it goes only to catering and craft service. This is a “use-it-or-lose-it” budget.

    Spark funds

    Each cohort of thesis students is permitted to run a collective, “friends-and-family” fundraising campaign for supplemental expenses on thesis productions. All funds raised through Spark will be distributed evenly amongst each student in the class.

    All messaging in the fundraising campaign must be approved by the Dean. Students are expressly forbidden from soliciting directly from existing donors to the school. If in doubt, check with the Dean’s Office first before reaching out to the individual. 

    The school reserves the right to shut down the Spark campaign if any of these policies are violated.

  • 2nd AD Responsibilities

    Overview

    The 2nd Assistant Director focuses primarily on communication, paperwork management, and logistical coordination in support of the broader assistant directing team. Responsibilities typically include preparing call sheets, distributing production information, coordinating cast movement and crew communication, tracking schedules, and helping ensure that departments remain informed and organized throughout production.

    While the 1st AD concentrates on running the set and managing the shooting day on the floor, the 2nd AD supports that process by handling much of the operational coordination that happens off the floor. Strong 2nd AD work helps productions stay organized, reduces communication breakdowns, and allows the production team to operate more efficiently under demanding schedules. The role also provides important experience in the organizational and administrative systems that support professional film production.

    Pre-production

    • Help 1st AD coordinate the Tech Scout. Establish where the restrooms, parking, staging, base camp and set will be.
    • Prepare Crew Deal Memos for everyone at the production meeting.
    • Assist Producer in securing lunches, craft services, volunteers, and extras for all days of shooting.
    • Assist Producer in obtaining craft services the night before production.
    • Assist the Producer in casting by scheduling and participating in auditions if necessary.
    • Prepare and make copies of all the paperwork needed on set.
    • Create the Call Sheet, including maps. Have 1st AD approve it and email no later than 12 hours before the next day’s call time.
    • Communicate any changes to the schedule to the entire cast and crew.
    • Check the weather periodically to monitor adverse conditions. Have a back-up plan.
    • Double check every logistical piece of information and make sure nothing has been forgotten.

    Production days

    Start of day:

    • Arrive at set FIRST, at least 30 minutes before call time.
    • Open and establish contact with location. Record the state and location of things, ground rules.
    • Establish Base Camp.
      • Set up Base Camp with Walkies and Production iPad where crew will check in when they arrive.
      • Get the snacks and drinks from the Producer, and set up the craft service table.
    • When Grip Van arrives, verify they are parking in the correct place.
    • As crew members arrive, check them in using the Production iPad, and hand them a walkie.

    Throughout the day:

    • Maintain the craft service table throughout the day to make sure it is stocked.
    • Stay at base camp and handle the phones, paperwork and actors. Know where everything and everyone is.
    • Remain in or near the Green Room with the Actors, except to escort them to/from set at 1st AD’s request.

    Meals:

    • At lunch make sure everyone signs the Meal Sign-In Sheet.
    • Make periodic announcements on time remaining on lunch.
    • Make sure lunch does not exceed one hour.

    End of day:

    • Complete the Performers Time Report, and have the actors sign it before they are dismissed for the day.
    • Make sure 2nd AC and Sound Mixer meet at end of day to verify their reports. Have them give you all reports.
    • Collect the camera card from the 2nd AC, and the sound card from the Sound Mixer, and deliver to Producer.
    • Have crew members sign out using the Production iPad and collect their walkie.
    • Organize any hard copies of Daily Production Paperwork, and scan them using the OneDrive app. Deliver the scanned files and the original hard copies to the Producer.
    • With Producer, clean and secure location. Be the LAST TO LEAVE (except perhaps Art Dept). Leave the location better than when you arrived.
    • Complete the DPR and have it approved by the 1st AD. Then distribute within 2 hours after wrap.

    Post-production

    • Assist in wrapping production paperwork if necessary.
  • 1st AD Responsibilities

    Overview

    The 1st Assistant Director is responsible for managing the shooting schedule and overseeing the day-to-day operation of the set during production. This includes coordinating the work of departments on set, maintaining production pace, monitoring safety concerns, communicating priorities to the crew, and helping ensure that the production remains on schedule throughout the shooting day.

    The 1st AD serves as the primary operational leader on set, balancing the creative ambitions of the director and department heads against the practical realities of time, staffing, resources, and budget. While students sometimes misunderstand the position as simply enforcing the schedule or “watching the clock,” effective assistant directing requires constant collaboration, communication, and problem-solving in support of both the film’s creative goals and the producer’s responsibility to successfully complete the day’s work. Strong 1st AD leadership helps productions remain organized, safe, efficient, and creatively focused even under demanding production conditions.

    Pre-production

    • Break down the script and create the Production Schedule.
    • Organize the Tech Scout for each location with at least the ATL. Establish where the restrooms, parking, staging, base camp and set will be.
    • Run the Production Meeting by reading the action of the script. Answer crewmembers’ questions.
    • Create a Setup Schedule with the DR and DP.
    • Approve the Call Sheet and have 2nd AD distribute copies
    • Check the weather periodically to monitor adverse conditions. Have a back-up plan.
    • Double check every logistical piece of information and make sure nothing has been forgotten.

    Production days

    Start of day:

    • Arrive at set 30 minutes to an hour early.
    • Get a walkie from the 2nd AD, then go stand where the set will be and stay there. Radio 2nd AD to bring you whatever you need.
    • At call time, have a Safety Meeting with the entire crew to communicate an emergency plan, location hazards and any production safety concerns. Complete the Safety Meeting Report for each location, each day.

    Throughout the day:

    • Run through the 1st AD Set Procedure: Block, New Deal, Build, Rehearse, Shoot
    • Manage the time on the set by keeping up with the Setup Schedule. Adjust schedule as needed.
    • Look ahead to next set-ups and make sure departments are prepared and working ahead.

    End of day:

    • Approve the Daily Production Report and have 2nd AD distribute copies within 2 hours after company wrap.
    • Approve the following day’s Call Sheet and have 2nd AD distribute copies.